Official website: childoflight.ubi.com
Child of Light is a platforming role-playing video game developed by Ubisoft Montreal and published by Ubisoft. The game puts players in the shoes of Aurora, a child stolen from her home, who, in her quest to return, must bring back the sun, the moon and the stars held captive by the mysterious Queen of the Night.
It was released on Microsoft Windows, PlayStation 3, PlayStation 4, Wii U, Xbox 360 and Xbox One in April 2014, and was released on PlayStation Vita in July 2014. It is powered by UbiArt Framework, an in-house engine by Ubisoft previously used for Rayman Origins and its sequel, Rayman Legends.
Child of Light centers on Aurora, a girl from 1895 Austria who contracts a physical ailment that kills her. A protection spell cast by her mother causes Aurora to wake up on an altar in the mythical land of Lemuria. Lemuria has had its sun, moon and stars stolen by the Dark Queen, Umbra. Aurora is tasked with recovering the celestial bodies and ultimately reuniting with her father, who is a duke.Helped by her playable companion Igniculus the firefly and several unlikely allies, Aurora will face her darkest fears in this modern take on a coming-of-age story.
Gameplay is described as having attributes of a side-scroller with RPG elements such as leveling-up to increase stats over time. Battles with enemies utilize a system similar to the Active Time Battle system found in games like the Final Fantasy series and Grandia.
Initially revealed at GDC Europe 2013 by Patrick Plourde, Child of Light is said to be inspired by Studio Ghibli and Yoshitaka Amano in its art style, and in presentation similar to games like Vagrant Story, Final Fantasy VIII and Limbo.
Most of the core creative team is formed of people who worked on Far Cry 3; both games share a similar upgrade skill tree.
Child of Light received positive reviews from critics. Aggregating review websites Game Rankings and Metacritic gave the PlayStation 3 version 90.00% and 89/100, the Wii U version 84.29% and 83/100, the PlayStation 4 version 83.33% and 81/100, the Xbox One version 82.00% and 82/100, the Xbox 360 version 80.00% and 74/100 and the PC version 76.29% and 76/100.
Vince Ingenito of IGN gave it a 9.3/10, praising the combat system and visual style, although he also said that the rhyming felt forced. Chris Carter of Destructoid gave it an 8.5/10, calling the combat system "straightforward, yet fun" and praised the story. GameZone's Matt Liebl gave the PC version a 9.5/10, stating "Child of Light isn’t the type of game we’re used to from Ubisoft, but it’s the type of game this industry needs. It’s hard not to look at the game and admire its beauty, but underneath the gorgeous visuals is a thought-provoking story that’ll draw you in."
Child of Light is praised for its (simple) battle system that grants diverse battles with many different monsters.
IGN describes the game's multiplayer experience as being co-operative, and featuring Igniculus, a blue orb character who can help out Aurora during battle.