Pagine

Showing posts with label 2004. Show all posts
Showing posts with label 2004. Show all posts

Tuesday, 4 November 2014

HD 1080p Ghost in the Shell 2 - Innocence - [Opening] - [2004]





Ghost in the Shell 2: Innocence, known simply as Innocence (イノセンス Inosensu) in Japan, is a 2004 anime/computer-animated sci-fi sequel to the 1995 film Ghost in the Shell. Released in Japan on March 6, 2004, and in the US on September 17, 2004, Innocence had a production budget of approximately $20 million (approx. 2 billion yen).[1] To raise the sum, Production I.Gstudio's president, Mitsuhisa Ishikawa, asked Studio Ghibli's president, Toshio Suzuki, to co-produce. It is the only Disney/Studio Ghibli film to be animated production by Production I.G.
With a story loosely connected to the manga by Shirow Masamune, the film was written and directed by Ghost in the Shell directorMamoru Oshii. The film was honored best sci-fi film at the 2004 Nihon SF Taisho Awards and was in competition at the 2004Cannes Film Festival. The soundtrack for the film was released under the name Innocence O.S.T. and a related novel called Innocence: After the Long Goodbye was released on February 29, 2004. This film makes many allusions and references to other famous works, such as The Future Eve. The foreign DVD release of the film faced many issue ranging from licensing to audio.

Plot

The story is loosely based on Ghost in the Shell manga chapter "Robot Rondo". Opening in 2032, Public Security Section 9cybernetic operative Batou is teamed with Togusa, an agent with very few cybernetic upgrades, following the events of Ghost in the Shell.
After a series of deaths due to malfunctioning gynoids — doll-like sex robots — Section 9 is asked to investigate. As the gynoids all malfunctioned without clear cause, the deaths are believed to be premeditated murders; Batou and Togusa are sent to investigate possible terrorist or political motives. Additionally, the most recent gynoid's remains show they all contained an illegal "ghost". Section 9 concludes human sentience is being artificially duplicated onto the dolls illegally, making the robots more lifelike, and possibly acting as a motive in the murders.
Called to a homicide scene, Ishikawa explains the victim is Jack Walkson, a consignment officer at gynoid company LOCUS SOLUS, who may have been killed by the Yakuza. A previous Yakuza boss was recently killed by a gynoid, so Ishikawa concludes Walkson was held responsible and killed in an act of revenge. Batou and Togusa enter a Yakuza bar to question the current boss, only to be threatened by the bar occupants. Batou opens fire, killing and wounding numerous gang members, including the cyborg that murdered Walkson. The current boss then admits his predecessor was somehow involved in LOCUS SOLUS, but insists he doesn't know how.
Entering a store on his way home, Batou is then seemingly warned by Major and shot in the arm by an unseen assailant. Caught in a firefight, Batou nearly kills the store owner in confusion, but is subdued when Ishikawa appears. Having his damaged arm replaced, Ishikawa informs Batou his E-brain was hacked, causing him to shoot himself and attack the others. Ishikawa explains that Batou was hacked to try and cause further scandal following his Yakuza assault in an attempt to stop the Section 9 investigation.
Batou and Togusa then head for the mansion of Kim, a soldier-turned-hacker with an obsession with dolls. Seemingly dead, Kim soon reveals he "lives" inside the shell of a human-sized marionette, and discusses philosophy with his visitors. Kim admits ties to LOCUS SOLUS, divulging that the company has secret headquarters in international waters. Warned again by the Major, Batou realizes that Kim has secretly hacked into his and Togusa's e-brains, and is currently trapping them in a false reality. Resetting Togusa's brain, Batou subdues Kim, noting he knows Kim hacked his brain in the store.
Boarding the LOCUS SOLUS headquarters ship, Batou infiltrates it while Togusa hacks its security systems using an unaware Kim as a proxy. Becoming aware of Batou, the ship's security AIs retaliate by fail-deadly means; they cause gynoids to attack everyone aboard indiscriminately, and use counter-hacking to stop Togusa, only to kill Kim in the process. As Batou fights to the ship's center, the Major then appears by controlling a gynoid remotely, helping Batou fight the gynoids and hack the security AIs.
Taking control of the ship, the Major then reveals to Batou the truth about the gynoids. Hiring the Yakuza to traffick young girls, LOCUS SOLUS duplicated their consciousnesses into the gynoids, giving them human "ghosts" to make them more realistic. Batou rescues a young girl being duplicated, and she explains Jack Walkson, learning the truth about LOCUS SOLUS, promised to save the girls by tampering with the ghosting process; this caused the gynoids to murder their owners, allowing Walkson to attract police attention and indirectly kill the Yakuza boss. Having solved the case, Batou thanks the Major, and she notes that she'll always be with him, before disconnecting from the gynoid.


Ghost in the Shell 2 - Innocence - [Parade Scene]




Ghost in the Shell 2: Innocence, known simply as Innocence (イノセンス Inosensu) in Japan, is a 2004 anime/computer-animated sci-fi sequel to the 1995 film Ghost in the Shell. Released in Japan on March 6, 2004, and in the US on September 17, 2004, Innocence had a production budget of approximately $20 million (approx. 2 billion yen).[1] To raise the sum, Production I.Gstudio's president, Mitsuhisa Ishikawa, asked Studio Ghibli's president, Toshio Suzuki, to co-produce. It is the only Disney/Studio Ghibli film to be animated production by Production I.G.
With a story loosely connected to the manga by Shirow Masamune, the film was written and directed by Ghost in the Shell director Mamoru Oshii. The film was honored best sci-fi film at the 2004 Nihon SF Taisho Awards and was in competition at the 2004 Cannes Film Festival. The soundtrack for the film was released under the name Innocence O.S.T. and a related novel called Innocence: After the Long Goodbye was released on February 29, 2004. This film makes many allusions and references to other famous works, such as The Future Eve. The foreign DVD release of the film faced many issue ranging from licensing to audio.

Saturday, 25 October 2014

Ghost in the Shell Opening [1995] - Ghost in the Shell 2 "Innocence" Opening [2004]



Ghost in the Shell (攻殻機動隊 Kōkaku Kidōtai, literally "Mobile Armored Riot Police") is a Japanese media franchise originally published as a seinen manga series of the same name written and illustrated by Masamune Shirow. The manga, first serialized in 1989 under the subtitle of The Ghost in the Shell, and later published as its own tankōbon volumes by Kodansha, told the story of the fictional counter-cyberterrorist organization Public Security Section 9, led by protagonist Major Motoko Kusanagi, in the mid 21st century of Japan.
Animation studio Production I.G has produced several different anime adaptations of Ghost in the Shell, starting with the 1995 film of the same name, telling the story of Section 9's investigation of the Puppet Master. The television series Ghost in the Shell: Stand Alone Complex followed in 2002, telling an alternate story from the manga and first film, featuring Section 9's investigations of government corruption in the Laughing Man and Individual Eleven incidents. The year 2013 saw the start of the Ghost in the Shell: Arise film series, consisting of four films through mid-2014.


Ghost in the Shell 2: Innocence, known simply as Innocence (イノセンス Inosensu) in Japan, is a 2004 anime/computer-animated sci-fi sequel to the 1995 film Ghost in the Shell. Released in Japan on March 6, 2004, and in the US on September 17, 2004, Innocence had a production budget of approximately $20 million (approx. 2 billion yen).[1] To raise the sum, Production I.Gstudio's president, Mitsuhisa Ishikawa, asked Studio Ghibli's president, Toshio Suzuki, to co-produce. It is the only Disney/Studio Ghibli film to be animated production by Production I.G.
With a story loosely connected to the manga by Shirow Masamune, the film was written and directed by Ghost in the Shell directorMamoru Oshii. The film was honored best sci-fi film at the 2004 Nihon SF Taisho Awards and was in competition at the 2004 Cannes Film Festival. The soundtrack for the film was released under the name Innocence O.S.T. and a related novel called Innocence: After the Long Goodbye was released on February 29, 2004. This film makes many allusions and references to other famous works, such as The Future Eve. The foreign DVD release of the film faced many issue ranging from licensing to audio.


Wednesday, 22 October 2014

Paranoia Agent - Opening



Paranoia Agent (妄想代理人 Mōsō Dairinin) is a Japanese anime television series created by director Satoshi Kon and produced by Madhouse about a social phenomenon in MusashinoTokyo caused by a juvenile serial assailant named Lil' Slugger (the English equivalent to Shōnen Batto, which translates to "Bat Boy"). The plot relays between a large cast of people affected in some way by the phenomenon; usually Lil' Slugger's victims or the detectives assigned to apprehend him. As each character becomes the focus of the story, details are revealed about their secret lives and the truth about Lil' Slugger.
The series first aired on Japan's WOWOW between February 2, 2004 and May 18, 2004. A series of four English dubbed andsubtitled DVDs produced by New Generation Pictures were released in North America and Europe between October 26, 2004 and May 10, 2005 distributed by Geneon. A UMD version of Volume 1 was made available on October 10, 2005. The English dubbed version began airing in the U.S. on Adult Swim on May 28, 2005 followed by an encore airing that began on June 6, 2006. In Canada, it began a run on the digital channel G4TechTV Canada on July 27, 2007, at 8:00 p.m. ET/PT.

Sunday, 12 October 2014

Koi kaze [2004] - A view ...

Genres: dramaromance
Themes: incest
Official website:
KoiKaze Website (Japanese)
Reviews:
Koi Kaze DVD 3 (Aug 14, 2005)
Koi Kaze DVD 2 (Jul 16, 2005)
Koi Kaze DVD 1 (Mar 4, 2005)

Saeki Koushirou works as a wedding planner, but his own love life is a shambles. His background makes it difficult for him to commit himself wholeheartedly to love. The child of a divorced couple, he lives with his father. He has a mother and a sister, but he has not seen them in years. After being dumped by his girlfriend, a chance encounter with a female high school student shakes Koushirou's calm and awakens new feelings in him - but he learns that the girl is in fact his sister, who will now be staying with his father and him. Yet, the feelings in Koushirou's heart...






DirectorTakahiro Omori
Series CompositionNoboru Takagi
ScenarioNoboru Takagi
Storyboard:
Hiroyuki Morita (ep 11)
Koji Masunari (ep 10)
Kooji Kobayashi (eps 5, 12)
Matsuo Asami (eps 2, 6)
Rokuro Niga (ep 3)
Takahiro Omori (OP, ED; eps 1, 13)
Episode Director:
Daisuke Chiba (ep 1)
Hiroshi Kimura (eps 6, 10)
Kooji Kobayashi (eps 5, 8, 12)
Matsuo Asami (ep 2)
Takahiro Omori (ep 13)
Tomoaki Ohta (ep 4)
Tomoki Kobayashi (eps 3, 11)
Unit DirectorTakahiro Omori (OP, ED)
Original creatorMotoi Yoshida
Character DesignTakahiro Kishida
Art DirectorTsutomu Nishikura
Animation Director:
Fumio Matsumoto (OP; 6 episodes)

Hiroaki Imaki (ep 8)
Hiroaki Karasu (ep 12)
Kazuo Noguchi (ep 10)
Kazuyuki Igai (eps 8, 12)
Naomi Miyata (eps 1, 3, 7, 9)
Saburo Masutani (eps 2, 6)
Yuuji Shigekuni (eps 5, 8, 12)
Sound DirectorYoshikazu Iwanami
Director of PhotographyNaoyuki Ohba
Executive producerAkemi Okamura (GENEON ENTERTAINMENT)
Producer: Shojiro Abe

Color CoordinationRumiko Suzushiro
Color KeyRumiko Suzushiro
EditingYasuaki Takeuchi
Key Animation:
Fumiaki Kouta (eps 1, 7, 13)
Norio Matsumoto (OP; eps 11, 13)
PromotionTakashi Iida (GENEON ENTERTAINMENT)
Sound AdjustmentRyoji Kameda
Sound EffectsMasaru Urahata
Sound Managing ProducerMichiko Kayasaki
Sound ProducerToru Nakano
Theme Song ArrangementMasumi Itou (ED)
Theme Song Composition:
Theme Song Lyrics:
Aki Hata (ED)
Theme Song PerformanceMasumi Itou (ED)


Animation ProductionA.C.G.T

Broadcaster:

Music ProductionLantis

Sound ProductionHALF H·P STUDIO


Monday, 11 August 2014

Gopher Broke (Jeff Fowler) - [Blur Studio] - [2004]




source: cgsociety.org

Using a gopher as a lead animated character seemed like a potentially fun opportunity, one perhaps not handled in animation for a while. Fowler has memories of watching ‘Caddyshack’ and enjoyed the rivalry between the gopher and Bill Murray over control of the golf course. The ‘Gopher Broke’ story is built around one particular gopher’s scheme to rob the passing farm traffic of their vegetable harvests, hoping to get a free lunch in the process. 

While it appears as if his plans are going to be successful, fate steps in and deals him a series of cruel twists that sends circumstances spiralling out of his control. The action continues to build as the Gopher’s frustration intensifies, leading to a climatic ending and surprise confrontation. “If that sounds particularly vague”, Fowler chirps, “it’s because the film is only four and a half minutes and I desperately want to save some things for the viewing!”

Jeff Fowler sarcastically feels the team took a pretty big license with the design of the Gopher character in that they made him bipedal - he scampers around on two legs. “If you’ve ever seen a gopher run, you know they move on four legs.” From an animation standpoint, it freed them up to use his hands/arms to support a variety of different gestures; pointing, fist shaking, etc. “Our only concern was to keep him from looking like a man in a gopher costume—the kind you’d see run across the football field at halftime.

I sat down with Marlon Nowe, the animation supervisor on the project, and we agreed to keep an eye out for poses/animation that made him look particularly ‘human’. You’ll often see gophers go up on their hind legs and let their smaller forelegs hang down across their chest—which makes them look almost ineffectual, like T-Rex arms. So that was something we tried to work in to his mannerisms.

With all that in mind, two of Blur’s concept artists, Chuck Wojtkiewicz and Sean McNally stepped in and knocked out some really great concepts for the characters, props, and the environment.


As part of the film’s visual style, everything needed to have a dusty, worn down, and weathered feeling—especially in the case of the farm trucks. 


On the flip side, the vegetables needed to be handled in a way that made them almost unnaturally colorful and appealing, since they needed to have a practically hypnotic effect on the Gopher.”







Blur Studio is an American visual effects, animation and design company. Blur produces 3D character animation, motion design and visual effects for feature films and television, game cinematics and trailers, large format films, location-based entertainment, commercials and integrated media. The company is located in Culver City, California.[1]

Blur Studio was founded in 1995 by David Stinnett, Tim Miller and Cat Chapman.[2] In 2004, Blur was nominated for its first Academy Award for its original short film, Gopher Broke. This is one of five original films the studio has written, directed and created over a few years to develop original content and build a solid pipeline that can expand for feature film production. They have several projects in development, spanning all genres; sci-fi, action/adventure, fantasy as well as family features. And in addition to in-house development Blur has also joined forces with several accomplished directors and writers to develop feature films.
Recently, Blur created the opening title sequence for The Girl with the Dragon Tattoo, based on the first book of Stieg Larsson’s Millennium Trilogy and directed by David Fincher. The noir black on black abstract is a visual highlight of The Girl With the Dragon Tattoo, along with the rest of the Millennium Trilogy. Blur collaborated with director David Fincher on other numerous projects and was Fincher's only choice for The Girl With the Dragon Tattoo. His creative mandate to Blur consisted simply of "CG, very adult, super dark, leather, skin, blood, snow, breasts, vaginas, needles, piercings, motorcycles, vengeance." 'He wanted it to be like a fever dream, with a lot of abstract imagery'[3] while reinventing title sequence expectations. Blur co-founder, with the project’s creative director Tim Miller, the graphic design side of the team Jennifer Miller, and Fincher, selected key aspects of the Trilogy to translate into abstract imagery and visual metaphors. Additionally, Blur chose high-gloss, black on black concept art with a liquefied macabre style that provides a visual storyline, grabbing viewers from the initial frame and captivating them through an intensely provocative montage.[4]
Blur created all the space sequences in James Cameron's 2009 blockbuster film Avatar, and produced the trailers for LucasArtsStar Wars: The Old Republic and Star Wars: The Force Unleashed II. They were also responsible for the cinematic trailers of Batman: Arkham CityBatman: Arkham Origins and Batman: Arkham Knight. On the commercial front, Blur is currently spearheading two large campaigns for Toshiba's new products and playful Goldfish Crackers for Pepperidge Farm. In large format films, Blur is working on a 3D ride experience in Dubai featuring immersive stereoscopic animation.