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Showing posts with label 2007. Show all posts
Showing posts with label 2007. Show all posts

Thursday, 5 February 2015

City of Lights - [Teun van der Zalm & Daan Verbiest] - [2007]





Sources: teunvanderzalm (Youtube ch.), filmfestivals.com

A city is growing from abstract to stylistic. The city is growing towards the future.

Music by Alexander Reumers
Additional design by Andres G Lazaro
Animation, design and direction by Teun van der Zalm & Daan Verbiest

Film still from the 2007 short animation film "City of Lights".
Directors: Teun van der zalm, Daan Verbiest
Animation Directors: Teun van der Zalm, Daan Verbiest
Writer (Original Story): Teun van der Zalm
Editor: Daan Verbiest
Designer: Andres Lazaro
Composer: Alexander Reumers
Copyright © 2007 Teun van der Zalm, Daan Verbiest

van der Zalm Teun
(Salmonick Productions) 

After secondary school and MBO Fotonica in s Hertogenbosch I did an entrance examination for the Utrecht School of the Arts Animation. I passed and in August 2008 I have got my diploma. During my education I have made several projects. "Over" and "City of Lights" were selected for several film festivals. "Tears" my latest film is about a little boy who is suffering from the upcoming divorse of his parents. My meanly tasks were writing, producing, animating and directing. 

Official selections:

• Nederlands Film Festival 2007
• Annecy International Animation Film Festival 2008
• De Parade 2008
• Wiesbaden International Weekend of Animation 2008
• Holland Animation Festival 2008
• Brest European Short Film Festival 2008
• HDfest 2008
• Cinerail: International Festival Train and Metro on film 2009
• Festival NEMO 2009
• Nederlands Online Film Festival 2009
• Atlanta Philosophy Film Festival 2009
• Invideo: International Exhibition of Video Art and Cinema Beyond 2009
• HAFFTUBE 2009
• Mumbai International Film Festival for Documentary, Short and Animation Films 2010



Sunday, 26 October 2014

LA MENDIGA Y LAS BOLSAS - E. SUAZO (The beggar and the bags) - [2007]


What about this short? The "sense of life", simplicity and dedication to others, could be his meaning. Each leaf was found by the man ... it was viewed as an opportunity, that opportunity in the same beauty of life and how to humbly and simply change the life of a person. The bags were very special to her because what was inside of them ... resulted in a change in the depth of the beggar.

El sentido de la vida, la sencillez y la entrega a otros, podría ser su significado. Cada hoja que era encontrada por el hombre… era visualizada como una oportunidad, esa oportunidad de la belleza misma de la vida y cómo se puede con humildad y sencillez cambiar la vida de una persona. Las bolsas para ella eran muy especial porque a través de lo que había dentro de ellas… en sí mismo produjo un cambio en lo más profundo de la mendiga.

1º PREMIO FESTIVIT 2007 - Título: "LA MENDIGA Y LAS BOLSAS" .- EDUARDO SUAZO LÓPEZ-- CICE- ESCUELA PROFESIONAL DE NUEVAS TECNOLOGÍAS. MADRID




Thursday, 16 October 2014

I Lived On The Moon - Award Winning Animation by Yannick Puig - [2007]

Sources: youtube.com, yanim.net,

This musical video for the progressive rock band Kwoon reach more then 3 milions views in Youtube, Dailymotion, Myspace, and Vimeo.

Having worked in the Animation and Gaming industry for a decade, we want to extend our creativity by designing and developing our own video games.
Yann01
Yannick Puig
Yanim Studio Animation is historically a high-end character animation and visual effects studio. We have provided digital production services for computer games, commercials, music videos, animated series and films. Our work has been awarded several times for their compelling visuals and storytelling. Our team is based in Spain (Valencia).
We are highly motivated in sharing our ideas and passion of video games with the gaming community. We are currently working on our project Red Goddess, aimed for a launch in March 2015. Our team is currently composed of 10 people, including 3D animation, programming, marketing, sound design, screenwriter, english traslation and german translation. Besides this video game project of our own, we offer our expertise in 3D animation, from visual and story development to final post, including the complete graphic process and image creation.


The winner of the Aniboom and Saatchi & Saatchi Nothing is Impossible Challenge. The award was announced at Cannes New Directors Showcase.

The music for the video is by the band Kwoon, the song is "I lived on the Moon" on 'Tales and Dreams'. For more information, go to:http://www.kwoon-music.com/


'I lived on the Moon' has great charm. But it also has a hint of danger to stop it getting sugary. Imagination, strong characterisation, engaging narrative, craft and emotion - Yannick's piece has it all.

Please share, rank, like, comment and embed this Aniboom animation.

Check out more at http://www.aniboom.com/animation/feat...
See Yannick Puig's Aniboom Profile:http://www.aniboom.com/animator-portf...

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    The Ark - [by Grzegorz Jonkajtys and Marcin Kobylecki] - [2007]

    An unknown virus has destroyed almost the entire human population. Oblivious to the true nature of the disease, the only remaining survivors escape to the sea. In great ships, they set off in search of uninhabited land. So begins the exodus, led by one man…


    Grzegorz Jonkajtys or Greg, how he likes to be called, is an award winning Polish writer and director and it is best known for the short movie Ark for which he has been nominated to Golden Palm at Cannes film festival in 2007 and won Siggraph Electronic Theater “Best of Show” award in the same year. Over the years, the contributed as vfx artist and animation lead for films like Sin City, Hellboy, Blade III, Pan’s Labyrinth, Mist and Terminator Salvation.

    Friday, 3 October 2014

    Rebuild of Evangelion 1 0 You are Not Alone - Operation Yashima - [2007]





    http://en.wikipedia.org/wiki/Evangelion:_1.0_You_Are_(Not)_Alone
    http://www.animenewsnetwork.com/encyclopedia/anime.php?id=8420
    Evangelion: 1.0 You Are (Not) Alone (ヱヴァンゲリヲン新劇場版: 序 Evangerion Shin Gekijōban: Jo, lit. "Evangelion: The New Movie: Prelude") is a 2007 Japanese animated film written and chief directed by Hideaki Anno. It is the first of four films released in theRebuild of Evangelion tetralogy based on the original anime series Neon Genesis Evangelion. It was produced and co-distributed by Anno's Studio Khara in partnership with Gainax. Hideaki Anno wrote the first movie and is the general director and manager for the entire project. Yoshiyuki Sadamoto provided character designs for the film, while Ikuto Yamashita provided mechanical designs. BothShinji Higuchi and Tomoki Kyoda provided the film's storyboards.
    The film focuses on a young teenager named Shinji Ikari, who is asked to pilot a mecha known as "Evangelion Unit-01" to protect the world from mysterious creatures known as Angels. The plot is largely a point-for-point adaptation of the first six episodes of the original anime. While some scenes and events are replications of the original series, others unfold differently with new or omitted scenes and newly-available 3D CG technology.[2] The film received a positive response from fans, with Hideaki Anno himself calling it a "faithful remake of the original series".[3] The film was ranked as the 4th-highest grossing anime film at the Japanese box office during 2007, earning a total of 2 billion yen.[1]

    Tuesday, 23 September 2014

    Japanorama Season 03 Episode 03 J-Art (Japanese Pop Art) - [2 April 2007]

    Japanorama is a series of documentaries presented by Jonathan Ross, exploring various facets of popular culture and trends of modern-day Japan. 
    Each episode had a theme, around which he presented cultural phenomena, films, music, and art that exemplify facets of Japan. The series was colourful in both its creative use of subject matter, and its use of bright colours that helped accent the action on screen rather than distract from it. Subjects were separated by eye catches that often featured the artwork of Junko Mizuno. Ross hosted each episode in suits so bright and stylised they could have been stolen from ananime character.
    Fans have credited the series for the care that both Ross and the BBC have placed in its production. Time was given to delve into each subject, and he was able to interview various figureheads of culture and industry, including Mamoru Oshii, Hayao Miyazaki, Takeshi Kitano, Takashi Miike with Takashi Murakamiand Sonny Chiba.
    The theme song of the show was Kiyoshi no zundoko bushi by Kiyoshi Hikawa.
    Japanorama consisted of three series, each with six episodes. The first series was shown on BBC Choice in 2002, while series 2 and 3 were shown on BBC Three in 2006[1] and 2007 respectively.[2]

    Japanorama Season 03 Episode 03 J-Art (Japanese Pop Art)

    Culture: Takashi Murakami's "Superflat" style of subversive characters derived from Manga and Anime, turned into merchandise
    Culture: Gesai #10, Tokyo fair for young artists, 2006
    Culture: Toast Girl uses household items for performance art
    Culture: Yoshitomo Nara and his paintings with dark child-like figures
    Culture: Toy-art, collectible figures created in limited editions
    Culture: Tomohiro Yasui creates paper figures of wrestling robots
    Culture: Hard Gay's paintings and sculpture, showing a giant anus
    Culture: Keiichi Tanaami has created colorful psychedelic art since the late 1960s.






    Friday, 22 August 2014

    NORA - Sci-Fi Short [Amy Engles] - [2007]





    Sources: spafi.org , imdb.com


    When Nora, a service android, is given the rare opportunity to leave her ship to go on a mission vital to the humans continuation, she believes her dream of freedom will be fulfilled. When she finds herself abandoned on a desolate planet her illusions are shattered, and she is left to build a new future for her and her own species.


    Source: spafi.org

    NORA: Interview with director Amy Engels

    SPAFi association helped young British director Amy Engels to produce her short animated movie. She decided to use 3D animation for her sci-fi film. Daniel Nezmar from SPAFi was lead animator and Marek Motalík, also SPAFi member, prepared some textures and lights. We asked Amy Engels several questions about her new film.
    • Can you start off and give us a brief description of your background?
    I actually did a totally unrelated degree in fashion promotions.  After I graduated I went into styling briefly but soon realized I didn’t have a real passion for it, and wanted to visualize the stories that I was writing.
    I moved to Tokyo for a few years during which time I made my first short animation ‚‘Space stars‘.  When I got back to London I started freelancing doing motion graphics and have continued to make short animations.
    • Now you have just finished your short movie, how was it to produce the film?
    Yes, we’re in the final stages of a short sci-fi animation called ‚‘Nora‘.  It’s only a eight and half minute film but it’s been a pretty long process making it.  After trying to work remotely with a team for a long while using every form of communication technology has, we’ve finally got a studio which has made everything so much easier.  I think no matter how good technology gets for working remotely there is no substitute for sitting in the same room as people.
    • Tell us more, what is the movie about?
    It’s about being fed a purpose in life and a dream, which the character believes will lead to her fulfillment and happiness then discovering  that it was given to her only to serve someone else’s needs (the humans)  but on discovering  that it leads her to create something new and ultimately more fulfilling than the dream she was given.
    • How did Nora come about?
    Through a scheme called digital shorts run by Film London.  Each year they commission eight films.  The criteria is that they‘re made digitally and with a running time of under ten minutes, and for under 10,000 pounds.
    • What inspired you to do this type of short?
    I like using the setting of space in many of the things that I do for a number of different reasons.
    I like that the language of sci-fi constructed in the 50s established the use of metaphors within the genre and the audience accepts that the story can work on a few different levels...
    I love those 60s and 70s sci-fi movies that were about exploring ideas and that’s something that you have free reign of in sci-fi you can create how everything looks and works and behaves. I love that.
    • Were there any shots that were particularly difficult to do?  How did you resolve these issues?
    Initially the design of Nora caused me a lot of problems.  She’s pretty multifunctional and her skirt goes through three different transformations.
    To encompass these within her design caused so many problems, as everyone kept saying it couldn’t be done, and I should skip certain transformations, which I felt were really important. I couldn’t understand why it was so difficult which made it frustrating.
    Eventually the skirts were made and problems were solved. Having talented all rounder like Daniel Nezmar involved makes a big difference to getting these issues resolved. He fixed one transformation that had been ongoing for months in a day.
    • How do you plan to publicize a personal short like this? What can you recommend to other beginners?
    I plan to promote NORA mainly through festivals. As there the best environment to get work seen.  Perhaps late night TV slots and things like You Tube are great for getting work seen by a wider audience.


    NORA


    NORA


    Friday, 8 August 2014

    RiRi - [Miyuki Hosotani] - (A independent short stop-motion animation film) JAPAN [2007]

    A independent short stop-motion animation film with cut-out puppets with English subtitles. Riri is a little girl and she wanna seek "a genuine HAPPINESS" out, however she doesn't prefer working hard. Can she find it out? Incidentally, what is HAPPINESS? Do you have the exact answer...?? (c) 2007 Miyuki Hosotani *JAPAN